Saturday, April 23, 2011

Algebraic Board Games (Chapter 2)

Algebraic Game Boards 

Last month, was an exciting month for all of us at Stacey Middle School.  Students were asked to partner up with 1 or 2 other students in order to create and develop unique game boards that geared towards chapter 2 in the Holt Algebra textbook.  Game boards were played and evaluated by other groups in the class.  The purpose of the game boards are to to help others in the class review solving multi-step equations.  The project time frame was about two weeks.

Requirements for the project:

1.  25 Game cards (range from one-step to multi-step equations)
2.  15 Wild Cards
3.  A rule sheet
4.  Instructions on how to solve equations. (THINKING MAP of GEMS-SMEG)
5.  4 player pieces
6.  Include 30 spaces on the game board
7.  Theme


Below are a few completed projects that students from period 1/2 and 3/4 worked hard on.



Elijah and Luis created a game board of Mathopoly.



Erica and Nayely's theme was on dinosaurs.



Pablo and Matthew's theme was Fun Fun Land Carnival.




Angela and Myra's was on Candy Land



All projects were well made and very creative.  Students were able to incorporate all skills that they learned in chapter 2 of solving algebraic equations.  All students were able to participate in playing at least 3 other game boards which were evaluated by the players.  Students were also required to grade their team members as well.  Many students enjoyed this project because it provided them with a way to review solving algebraic equations rather than reviewing using pencil and paper.


Below is an example of the Gaming Rubric:
Equations Game : Grade the Game





Name of the Game  _______________________________________
Student Names:     ________________________________________





CATEGORY 4 3 2 1
Accuracy of Content All information cards made for the game are correct. All but one of the information cards made for the game are correct. All but two of the information cards made for the game are correct. Several information cards made for the game are not accurate.
Rules Rules were written clearly enough that all could easily participate. Rules were written, but one part of the game needed slightly more explanation. Rules were written, but people had some difficulty figuring out the game. The rules were not written.
Creativity The group put a lot of thought into making the game interesting and fun to play as shown by creative questions, game pieces and/or game board. The group put some thought into making the game interesting and fun to play by using textures, fancy writing, and/or interesting characters. The group tried to make the game interesting and fun, but some of the things made it harder to understand/enjoy the game. Little thought was put into making the game interesting or fun.
Attractiveness Contrasting colors and at least 3 original graphics were used to give the cards and game board visual appeal. Contrasting colors and at least 1 original graphic were used to give the cards and game board visual appeal. Contrasting colors and "borrowed" graphics were used to give the cards and game board visual appeal. Little or no color or fewer than 3 graphics were included.





Overall Score

2 comments:

  1. Thuy,

    What a great way to engage your students! Creating a game board activated their creativity and they essentially designed their own learning by deciding the rules and what math concept to incorporate. I really appreciated the pictures you included. Your students were really creative and this is a great idea for us teachers!

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  2. Great Job. Keep inspiring learning. I love this idea.

    ReplyDelete